1 Trillion Credits In Debt

1 Trillion Credits In Debt Update to adress a few things

Version
Update to adress a few things
Version Date
April 7, 2026
Links

Patch Notes

Update to adress a few things

Hi all,

[p]I've been busier than usual and I'm pushing out some more stuff I've been working on during this period.[/p][p][/p]
Gameplay Fixes & Improvements
[*][p]Made all battle animations go by faster and more consistently.[/p]
[*][p]Changes to many weapons to make them more distinct including:[/p][p]G17[/p][p]Remington Shotgun[/p][p]Riot Gear[/p][p]AK47[/p]
[*][p]Before, when your gun runs out of ammo, you need to manually press the reload button until Isaac is done reloading. Now, every turn, 1 turn of reload is done passively. If you choose to reload the same turn, it speed up reloads by another 1 turn. From what I can tell from playtesting, this helps give players more flexibility and agency.[/p]
[*][p]Enemies have been made a tiny bit more dangerous to compensate.[/p]
[*][p]Changes to many weapon animations to be more natural.[/p]
[*][p]Changed many enemies animations to be mroe dynamic and give them character.[/p]
[*][p]Fixed potential softlock in battle.[/p]
[p][/p]
Graphics overhaul
[*][p]The map has been overhauled to be more open and to help give the sense of scale and awe.[/p][p]Before:[/p][p][/p][p][/p][p]After:[/p][p](Also the lighting has been improved)[/p]
[*][p]UI scaling on different resolutions should be fixed now, let me know if not.[/p]
[*][p]Camera has been drastically improved.[/p]
Thanks for reading!
Let me know if anything is wrong.