10 Years After

10 Years After 0.0.6

Version
0.0.6
Version Date
Feb. 4, 2015
Links

Patch Notes

Today's Patch 0.0.6a

Patch 0.0.6a may break your last save



Bugs Fixed:

- Clipping zombies (Dev has confirmed next update hopefully) ///// Adjusted "infected" collider animations and attack/listen distance to help combat this issue working on better AI to completely fix this


- Zombies are hard as nails! (dev to test and rethink health of zeds)///// "infected" Health Now Reduced


- The camp-fire is lit by Leon but flame is switched off by accident, next build ;)///// "Fires are now Lit"


- All of the sheds by Alexis Ridge have no clipping.///// Sheds Now Fixed


- Woodside doesn't exist in the game, the marker is from an old build. ///// Woodside is in Build


- Thirst/ hunger go down too fast and aren't replenished enough by certain items.///// Hunger/Thirst Adjusted may need more depending on feedback


- Crafting costs too many materials.///// Reduced Crafting Cost on some items


- Day/ Night cycle is very short.///// Extended day/night Cycle possible more depending on feedback


-Removed Confusing Main Menu ///// Replaced with Basic Menu for now PLEASE NOTE: you can not adjust graphics or volume etc you can still use "P" in game to drop or raise graphic settings


- Fall damage takes an ok amount of health, but maybe shouldn't kick in for lower heights. ///// Fall Damage slightly adjusted


- I would recommend the amount hostile bandits taunt/ threaten you be lowered. (Risks becoming a broken record (Ofc will help when there's more taunts/ threats!)). ///// removed for now


- There is an invisible wall between Alexis house and the powerline next to it (By the shed). ///// Removed powerline as believe this was causing this invisible wall


- Added Better "Space to Skip" information


- "L" now turns flash-light on/off also you now don't lose it and will always have your flash-light



Next Patch will address outside Area and Head shots This will Fix These Issues



-Known fps drop when 'leaning' (Q/E or LB/ RB (Xbox controller) - Otherwise controller support In its current partial state works fine and will be updated to include inventory and communicate with npc.

- Distant Terrain/ LOD could do with improving.

- WHEN OUTSIDE FOR NOW, PLEASE LOWER GRAPHICAL SETTINGS ON LOWER RIGS - The game currently loads the whole outdoor terrain map including city at once, of course this is temporary. I have i7-3770k, 16GB RAM & GTX 970 MSI OC and get between 30-60 (Dipping very low at times). THIS CAN LEAD TO A GREEN SCREEN CRASH.

- Separate hitboxes for zombies heads are needed, as currently taking many headhits to kill