We're happy to announce the first update of the year to 100% Orange Juice! Version 4.1.26 adds several long-awaited features! It's the biggest update of the year!
Field Editor Beta Test!
The big one's finally here! A beta version of the
in-game level editor is now available to play around with for a month! Give it a shot, and let us hear your feedback as we work toward completion of the editor!
To try out the editor, go to 100% Orange Juice "Properties" -> "Game Versions & Betas" -> select "Public Level Editor Beta". Note that it cannot be used to play online with live version players. The beta uses separate saves, so there is no need to worry about switching between the game builds.The editor can be found in the game's main menu with a "brush" icon, and it lets you instantly generate a full field with the assistance of K.AI - just describe what you want, and he'll deliver you a beautiful creation!
You can press ENTER to immediately test the current field.
Only your imagination (and wallet) is the limit!
New OJDex Main Story!
An exciting new OJDex Main Story has been added -
Accelerating Dice!
Completing the simple unlock steps will unlock a playable K.AI.
Valentine's Day Has Been Retired
By an unanimous decision by the Sweet Gods,
Valentine's Day has been retired. Players can still experience the event through its last remnant in 100% Orange Juice. To unlock rewards, simply play as any unit wearing their Chocolate costume.
Cloud Gaming Support!
100% Orange Juice adds support for Cloud Gaming! You can use any Flying-type character to visit the new floor of the Arcade,
Sky Restaurant Pures, where you can try the new Competitive Fireworks Eating and practice Poppo Derby.
Dev note: It was noted that Kai is the only starter character who cannot fly and thus visit Sky Restaurant Pures, but as his wallet is also empty this was determined to be a non-issue.Fool's Gambit Updated!
This year, Shopaholic is back in the Chaos mode!
In addition, a new Chaos Mutator is available:
Seat of the Game Master!
In this mode, instead of playing, the players argue about character power rankings, and come up with their own card effects.
100% Orange Juice coming to consoles!
We're excited to announce 100% Orange Juice coming soon to
Nintendo's most popular console, the Nintendo 3DS!
DLSS 5 Support!
100% Orange Juice now supports
Nividia DLSS 5.28.5. The technology in 100% Orange Juice keeps on improving, and now you can finally enjoy your favorite characters in photorealistic quality!
Other Changes
- Added a voting system for the upcoming "Electoral Showdown" event. Vote for Mimomo, Kyousuke, or Himeji as they fight to become the next year's student council president! Election period is 1 month.
- Lagoon Flight and Sunset boards have been disabled for the time being to give more cloud compute to Sky Restaurant Pures.
- 100% Orange Juice physical edition has been restocked at most participating grocery stores.
- Fixed Double Drop event not making you roll double dice on drop panels.
- Fixed a crash related to Pirate Crew Member attempting to draw his hyper.
- Additional Sumicoins are now awarded to players who participated in the limited time Poppolympics event.
Balance
- When going through some old battle code, we realized Peat’s Hyper was stuck in one form and not correctly functioning as a Repeat card as originally intended. Restored original functionality:
Blue Crow the (X)th
During this battle, gain X ATK and DEF but lose EVD times the number of cards in your hand, where X is 1 + your repeat counter.
- Increased Poppo by 20%.
- Increased Marc's performance in Fish-a-Fish due to her recent diligent efforts and practice.
- Rolling a 1 on a d20 attack roll now heals the opponent instead.
- Rolling a negative defense roll now causes your unit to instantly take that damage (mainly affects K.AI).
- Rolling a negative recovery roll now adds that number to your remaining recovery value (mainly affects K.AI).
- Kyoko is no longer unable to evade. Her EVD has been adjusted to -9 to compensate.
- Added pulp.
- Kurie will now raise your co-op role grades if you study hard enough.
- Fixed Krila (Pajamas) slumber being possible to be interrupted.
- QP's Hyper Mode now makes her recover twice as fast if KO'd in battle.
- Changed Malt passive.
Previously:
Give 3 Wins when KO'd in battle. Cannot challenge to battle. Can set a Battle card without special use requirements as a Trap card without paying its cost. When another enemy steps on it, they will battle you and both player units gain the card's effect. No other battle cards can be played in this battle.
New effect:
Give 3 Wins when KO'd in battle. Cannot challenge to battle. Can set a Battle card without special use requirements as a Trap card without paying its cost. When an enemy steps on it, they will battle you and you gain the card's effect. You cannot play another battle card in that battle.
- Changed Yuki (Dangerous)' Evil Mastermind effect.
Previously:
Draw 3 trap cards from the deck and then set all trap cards in hand on random panels.
New effect:
Take 3 trap cards from the deck. If you gained 0 trap cards, gain a copy of Tragedy in the Dead of Night. Then you may select any number of held trap cards. The first one will be set on your current panel, if able, and all the others on random panels.
As always, you can read the full patch notes on the
Steam forums!
Happy Kaosu!