This log summarizes the changes and new features for the past month- Color differentiation and redesign of usable objects like doorways, ladders, health dispensers.
- Another revision of the number of HP
- The markers! Will not let you miss the interesting places.
- Finding special maps will make it easier to find first aid kits and new weapons.
- Important markers remain even if you turn away.
- Pointers show the type of weapon in the box, which is important when you run out of ammo.
- The flares started bouncing off the walls. Now they arn't completely useless inside the rooms.
- Better collider platform for jumpers.
- Better aiming options.
- Reviewed pause menu.
- Track selection in the music menu.
- Weapons are no longer repeated in chests during a run. Цhat was especially bad at the start.
And a lot of bug fixes! Stay tuned. The game will be finally ready next month. Which means a lot of work and updates coming soon.