New upgrades system:- Explore the tower more! You now have to find upgrade points and then convert them into super usefull perks on workbenches (in separate rooms).
- Upgrade points will also drop from minibosses and secret crates.
- No HP upgrades that make you tough too soon.
However every crafted perk will give you +2 max HP.
- Telekinetic perk now let you pick ammo and medkits from the great distance.
- New Flame Kicks perk that stacks with stomps too.
- Fixed Boosted Jump perk.
- Air Dash perk looks nicer now.
Also:- Some models are redesigned.
- Levels have names.
- Secret weapon storers contains better guns.
- YOU FELL!
The track from the trailer just released on bandcamp!
You can check it out here:
https://competor.bandcamp.com/album/gingaThe thursdays feels nice to make updates. So I'll try to make a couple of
minibosses to the next one. Stay tuned and
thanks for playing!