Hi!
We've just released
Vertical-Slide Update!
Being able to
slide up when pushing against the obstacles, that is something we introduced by mistake. But it felt so good! Later we discovered that it was (of course) the support resolution which caused this funny mechanic. With today’s update, we reforged it from a bug to consistent behavior.
In you are interested how we designed and implemented the collision system, Michal describes the algorithms on
our blog.
Full changelog:
- Collision system reworked
- Vertical sliding reworked
- Added decal effects when sliding up
- Fixed issues in AI navigation, preventing NPCs were getting stuck
- Fixed: Timing of shooting sounds
- Fixed: Late announcement of First Blood
- Fixed: Resetting settings did not reset BW mode
- Tweaked: Difficulty of Taking Apart decreased
- Tweaked: Friendly bot behavior in Taking Apart
- Tweaked: Projectile impulse zero in inverted gravity
- Tweaked: Projectile speed affected by character evilness
See you in the arena!Best,
Filip, Michal, Vojta
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