拯救大魔王2:逆流 Falsemen2:Upstream

拯救大魔王2:逆流 Falsemen2:Upstream 2020.6.19

Version
2020.6.19
Version Date
June 19, 2020
Links

Patch Notes

2020.6.19 Updated

1. Modify the shield armor mechanism so that all shield series can be equipped by all characters except Pan and Lorraine, and explain in the introduction.

2. Change the profile from equipment to id.

3. Modify the flow node of the carriage tea party so that the forest node is displayed after the pub meeting.

4. BOSS battle, fixed a BUG where white Thunder was chosen for carriage tea party.

5. Fixed a BUG where a combat incident was caught in a fishing incident and was stuck in the wall two steps ahead.

6. Change the effect of the shield counter series from probability counterattack (50/75/100) to inevitable counterattack, and change the shot speed of shield counter 123 to 20/50/100 (both were 100).

7. Note to improve hand speed for all skills.

8. Modified part to display the name of the skill cast not in place.

9. Modify the automatic transmission inlet and outlet under the mountain side of the small mountain.

10. Change skill dispersion, from 20% to 5% for general skills, from 30% to 8% for magic skills, and from 40% to 10% for magic skills.

11. Modified Sage radiance, changing the effect to immune abnormality of all teammates for 5 rounds, and increasing damage resistance by half. Cost 324, speed correction -50.

12. Fixed a BUG in the Sand Desert Sea Spur line where the Hari Finch dialog box did not appear.

13. Reduces the wind's damage factor of 1-5, making it more vulnerable to enemy defenses.

14. Fixed a BUG that caused the currently selected item status to be cancelled if the cursor moved to a blank purchased item after purchasing the item.

15. Fixed a BUG where entering the store to sell would only show the first time the store owner entered the store to sell.

16. Changed the form of automatic combat settlement from automatic settlement by rank to automatic settlement after successfully defeating an enemy once and automatically settling the next encounter.

17. Adds a separate introduction to second and above encounters for all enemies on all maps. Imperial enemies usually have a separate introduction for each dynamic level, and field enemies have a separate introduction for each group of enemies.

18. Increases the chief's base health.

19. The unmovable border on the map has been determined. If the player moves to the border accidentally, it will automatically move back one grid to prevent it from getting stuck in the wall.

20. Correction of a text error in the treasure box on the map of East One crystal Cave in chapter 1.

21. Add the function of "click on the side to cancel automatically" for the items and skills selected in the menu.

22. Add "Auto translucency for unusable characters" to menu items and skills selection.