Hello! Today's 1.41.1 Test Patch (test branch only!) fixes an issue where enemies could suddenly appear out of nowhere. That's all it does! We're pushing it to test first since the fix could potentially break some other stuff, and we'd like to make sure that's not the case before the fix goes live.
Thanks for reading!
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FIXES:- Fixed an issue causing enemies to blip into existence in the middle of a level segment.