24 Killers

24 Killers 04022023

Version
04022023
Version Date
April 2, 2023
Links

Patch Notes

Update v04022023 In-Game Patch notes, Box/Chest/Bowl Spawns, Music Overlap

v04022023

You'll notice that there are now in-game patch notes that read directly from the change log file in your game files!

Important!!
Existing save files may have boxes/toasters/bowls spawning again after having opened them. I improved the code for these spawns and as a consequence, some of them may show up again. I don't anticipate this breaking anyone's saves.

fixes:
overlapping music when talking to NPCs sometimes
tad talking about the broken handle after completing their minigame and before breaking the handle
pausing the game while a menu is open, then unpausing and accidentally selecting an option with the same input
huey's tv not being cracked until getting oyaji photo. should be cracked after oyaji throws it
not able to interact with cats or muscle mons after getting their challenge text when their event is active
not able to interact with muscle mons after exiting menu or finishing "rules" cutscene on the TV
squat rules menu option breaking the minigame if you view rules and exit the map
treadmill sprite adding so many frames from speed that treadmill appears still

changes:
new dialogue for wormy and skip after all the mons are freed and they're not running on the treadmill anymore.
event trigger in jpd hub where johnny tells home he can't access the next part of the dungeon only occurs now after you've beaten the first boss and you don't have a ghost power yet.
you can pick up big gabbage again at lvl 3 strength. you still get the message about needing a suitable vessel before then
added red pulse to Nix's ship in forest
pausing the game now pauses music
added alt color for home's dialogue portrait
changed item above Gunther's house in cursed box
changed item in fish bowl in forest near ship
changes to box code (bowls, boxes, cursed boxes) may cause some boxes to respawn on existing saves
cooking boltzmann gives you nana bread
treadmill shakes when the max animation speed is reached

Please let me know of any issues you encounter. Thank you guys!

Todd