Live Now. October Update - Week #1
Slime? Climb?:- NPC's on lifts, now move with lift when pushed with block. Rather than die or pushed off lift.
- Made lift stop when lift has hit block below, when moving down.
- Lifts now don't explode when colliding with another lift when moving up/down.
- Stopped NPC flashing when pushed up by crusher.
- NPC's now don't climb/drop down Left/Right when pushed up by a crusher.
- Balloon's now burst when coming into contact with sharp hazards.
- Added visual representation of hazard blocks.
Please note.
At the moment I'm chucking in all the assists/hazards, they will probably in the future, be slowly introduced as you make your way through the levels.
Thank you for your time, see you next week.