3 Minute Heroes

3 Minute Heroes [Weekly Update 14] Steam Cloud & Save Slots

Version
[Weekly Update 14] Steam Cloud & Save Slots
Version Date
March 11, 2021
Links

Patch Notes

[Weekly Update 14] Steam Cloud & Save Slots

Hi, All!
We've updated features for save data and modified some cards and heroes. ːsteamhappyː

Main Contents


1. Steam Cloud


Now 3 Minute Heroes supports Steam Cloud!
You can play 3MH on several devices with the same Steam account.

2. Save Slots





We've added 3 save slots each includes Main & Sub hero, round, House HP, Invasion difficulty, and date so you can play different play styles without abandoning a play.

3. Right Mouse Button Pause





Now you can switch pause mode and normal play mode by clicking the right mouse button.

UI


  • When you drag and target a tile with a card that has a positive effect on the alley, the tile glows green. On the opposite case, it glows with red. (Else cases, it glows white.)

Heroes


  • Common
  • - The cost of all units is now 0. - 'Mana Addiction' Debuff has been changed. The enemy with the mana addiction debuff, it drops the mana recovery loot item instead of healing all heor's mana
  • Warrior
  • - The cost of the rerolling skill has been changed to 5 -> 10.
  • Rogue
  • - The basic attack of the rogue adds 'Poisoning' to the target. The amount of the debuff is proportional to its damage. - 'Throwing Knives' card adds 'Poisoning' to the target. The amount of the debuff is proportional to its damage. - 'Tailing' card has been changed. When you target the ally, it adds a card of the targeted ally to the hand. - The issue in which clones are overlapped by the dragon's skill has been fixed.
  • Fisherman
  • - The mana skill adds a fish-type card into the deck. (It doesn't exhaust fish-type cards in the hand.) - 'Fishing' card now can generate a 'Piranha' card. - 'The Big One' card has been changed into 'Piranha' card. It can be exhausted itself because it's a fish card. - 'Patience' card increases the damage of all fish-type cards by 1.
  • Zealot
  • - 'Ritual Dagger' card has been changed. Its damage has been changed from 20 to 10 and adds 'Mana addiction' debuff to the targets.
  • Bartender
  • - The issue when the reroll skill malfunction with 'Cocktail Shaker' relic, the mana skill doesn't work during the cool-off time has been fixed.
  • Merchant
  • - The visual effect of the basic attack of the merchant has been changed.