Hi all!
After completing 3 times of adding new cards, we'll update effects and improve UIs.
Take a look at this week's update!
Main Contents
1. Tile Graphic
We've changed the tile graphic from a simple square to an alpha-added design.
2. Card discarding effect
The effect has been added when a card discarded from the hand.
3. Ending & Intro
Have you wondered what happened after defending the demon army?
Now you can see what happened after clearing 12 rounds in normal and the great invasion mode.
Additionally, the intro sequence has been improved too.
You can see this by clicking the 'Tutorial' button in the main menu.
System
- The sounds of some UIs are added.
The Great Invasion
- Fixed an issue that a portal which is generated by a portal demon interacts with 'Altar of Steel'.
Character
- Common
- The VFX of 'Return' card has been added.
- The SFX of 'Penetration Tower' has been added.
- Sorcerer
- The name of 'Cast Fireball' has been changed to 'Charge Fireball'.
The sorcerer doesn't throw fireball if there's no enemy in a range. Charged fireball remains
until the sorcerer throws a fireball.
- Fisherman
- The cost of cards made by the effect of 'Fishing' is now 0.
- Gambler
- 'The name of 'Blackjack' card has been changed to 'Poker'.