Hi, all! ːsteamhappyː
We've updated more card effects like last week and applied some minor changes.
Take a look!
Main Concents
1. Master hero in the hero selecting reward
Now the master heroes appear in the selecting hero reward.
They can be seen in a very rare percentage, so look carefully when you refresh the list!
2. Adding card VFXs
From the last week, we are adding VFXs that are shown when you use cards.
This week, we added 30 different effects of 3 heroes.
We are focusing on not only making the effects looking good but being helpful for understanding the card's mechanism.
So please stay tuned for the newly added Effects!
System
- Fixed an issue that oblivion state lasts more than 5 seconds.
- Fixed an issue that the amount of critical damage is applied higher than 99.
- Fixed an issue that you can't check the detailed information when you selecting a card.
Character
- Alchemist
- Now 'Alchemy Device' unit changes a projectile into a gem by only a certain percentage.
- Fixed an issue that 'Growth' card doesn't spend gems.
- Oracle
- 'Crystal Ball' unit's cycle of making a mana orb is changed from 30 to 20.