3 Minute Heroes

3 Minute Heroes [Weekly Update 29] Hero Saga & Steam Store Renewal

Version
[Weekly Update 29] Hero Saga & Steam Store Renewal
Version Date
June 24, 2021
Links

Patch Notes

[Weekly Update 29] Hero Saga & Steam Store Renewal

Hi All! Hope you guys doing well.
We've renewed our store with recent assets and fixed several issues.

Take a Look!

Main Contents


1. The Saga of Heroes







We've updated 'The Saga of Heroes' which is located on the main screen.
Each saga is unlocked when you complete certain conditions.

For now, Warrior and Sorcerer's stories are uploaded.
We'll keep updating other stories of 3MH.

2. Steam Store Renewal



We've updated the trailer and store assets with the latest updates.
Hope you guys are inspired by the new look of the store!

System


  • The keyboard mapping tutorial has been changed by the latest state.
  • The way of calculating scores has slightly been modified.
  • Points for each boss slain : 300 -> 500, Points for distinct heroes : 500 -> 300
  • You can see the cost of the reroll skill from the tooltip for the reroll skill.
  • A description for “Unit” has been added. A “Unit” is an ally that is not a hero.
  • A description for “Instant Kill” has been added. “Instant Kill” deals 999 fixed damage. 44 fixed damage to boss.
  • The maximum amount of health increased by Enhancement : training has been limited by 100.
  • Refresh cost in ‘Remodel a card’ tab has been changed to Gem 2 -> 1.

Characters


  • Enemy
  • - Enemies in the Demon Pack now appear with “Buff: Hell” applied. (The effect has not changed; the tooltip has been improved though.)
  • Fisherman
  • - Descriptions of the fish cards that dealt physical damage are now clarified to do so.
  • Plague Doctor
  • - Quest reward of plague doctor “Apply Chill state to all the allies. All allies recover full life and mana.” has been modified to, “Apply Poisoning 1 state to all the allies. All allies recover full life and mana.”

The Great Invastion


  • Invasion UI position has been modified to show effects for each round more intuitively.