3000th Duel

3000th Duel 1.0.2

Version
1.0.2
Version Date
Jan. 8, 2020
Links

Patch Notes

Ver 1.0.2 - Minor Patch

Hello, fellow Gamers!
Ver 1.0.2 has been updated.
Details below, Please check.

[Major Issues]

- This is a modified patch based on the bugs and feedbacks reported after the official launch.
It's a patch that focuses primarily on pleasant play.

[Game Play]

- Dash distance increased by 20%.

- Charged Blow's motion delay has been reduced.
: Average reduction of 20%

- The starting speed of Descending Attack increased and the motion delay decreased.
: 30~50% Faster
: Lance's Descending Attack damage reduced by 17%.

- It's possible to curl up immediately on Motion Delay after the attack.

- Some of the boss's patterns and attack judgments have been adjusted.
: Adjusting that too wide a judging range
: Adjusting that too fast attack speed
: No turning immediately after attack trigger.

- The collision range of the monster and the collision damage have been reduced.
: Average 40% reduction in collision range
: Average 50% reduction in collision damage
: Bosses have also been adjusted.

- The collision judgment of some airborne monsters has been deleted.

- Some monster's attack range has been reduced.

- Some monster's attack speed has been reduced.

- You can see the NPC's next lines with a mouse click.

[Bug Fix]

- Fixed a problem that could not change resolution on a specific monitor.

- Some incorrect position of shot VFX has been modified.

- The issue of achievement completion has been corrected.
: The One Who Tried to Erase the Past

- The invisible hero issue has been corrected.

- The phenomenon of weapons turning white has been corrected.

- The decimal error in the map discovery rate has been corrected.