Dear Players!Despite a very tight schedule and huge amount of work on new projects, we sacrifice our free private time, which allowed us to prepare a big patch with a lot of bug fixes and improvements for the game. We hope that all the changes to 303 Squadron will give you a big smile.
Patch 1.5.1.2 is LIVE!Change log:IMPROVEMENTS
- FPS drastically improved
- Brand-new mission map has been added
- Updated AI logic for better target selection
- Updated mission score requirements
- Updated balance of Hawker Hurricane projectile damage
- Updated repayable scenarios type list with lacking plane types
- Updated BF110 wings fall off
- Updated plane indicators during missions
- Updated NPC's, mushrooms and carrots location on airfield
- Reduced number of collision checks after plane crashes
- Tweaks to visuals and some tinkering with graphical options
- Tree LOD optimization on airfield level
- New map preview in Custom Missions
- Changed distance fog
FIX
- Fixed achievements
- Fixed AI logic that allowed planes to fly to far away from combat
- Fixed unnecessary target overwriting in mission scenarios due to improved AI logic
- Fixed AA so they won't target opponents outside of range
- Fixed long time gaps between prologue and fight during missions
- Fixed mission logic that allowed planes to pick targets from Canadian squadron during "FOR YOUR FREEDOM AND OURS" mission
- Fixed proper displaying of completed morale tasks
- Fixed saving plane type, flyable area and bad position of planes in custom missions
- Fixed getting out of bike while in jump
- Minor mesh placement tweaks
PS.
There may be a problem with long-distance tree shadows on the new map - they may occasionally switch off. We are aware that the error occurs and we are working on a solution. For those who are affected by it, we recommend changing the detail quality slider to medium - for some testers this eliminated the problem.