Hey everyone,
it's been a while since launch now, so we thought it was about time for a little content patch to come your way! Today we're adding and fixing lots of smaller stuff, but the main focus of this update is going to be adding crew, pirates and bodies floating in space!
Once you've destroyed a ship, there used to not be much left of it after. We always wanted to add more debris and give you the feeling that you can gobble up some more reward once you've destroyed a target. So now, now when you blow up someone, there's a good chance you'll see them (or at least their remains) floating around in space after. You can even fly over and tractor them up! There is also a good chance some parts of the ship are salvageable as tradeable goods, usually Titanium, but occasionally also more valuable things!
When you go exploring derelicts and find survivors or deceased inside, you will now also find those bodies outside for optional tractor-beam rescue. Later, you can fly anyone you captured/collected in derelicts or in battle over to a station and unload them for some pricey rewards.
There's a whole lot more, like some pretty cool water effects on Jelnu station, Nebula Jellies now protecting you, and some sweet new warp effects. We've also fixed a bunch of things, mostly because of your great feedback on the forums! Here's the complete list:
Features / Gameplay
- Added crews of ships floating in space after they're destroyed
- Added bodies and crew floating outside derelicts after you found them
- Added bodies, crew and pirates unloadable at stations, for a reward
- Added more random debris drops from destroyed ships
- Added paying for drinks at the bar (!!!)
- Added cool water effects to Jelnu station pool
- Made Nebula Jellies on your ship negate any possible Nebula damage
- Added Warp Bubble Effect - can be toggled in options
- Added Warp Distortion Effect - can be toggled in options
- Added Tutorial pointer to Camera UI button
Fixes / Improvements
- Fixed bounty hunting targets sometimes not spawning
- Removed ships sometimes randomly dropping upgrades
- Fixed Gang Attack Mode calculation
- Increased penalties for destroying civilian ships and cops
- Made Wingers only approach player if currently has less than 2 crimes
- Fixed Smugglers sometimes making immediate double request for trade
- Made recorded crimes more structured, now they add up sequentially
- Made missile warning only appear if missile is close to you
- Made Nebula Jellies not targetable anymore
- Fixed spelling in random news articles
- Fixed double reward for bounties
- Fixed upgrade dialogue in conversation not showing right
- Changed some upgrade descriptions to fit into dialogue
- Fixed larger ships sometimes showing wrong shield effects when hit
- Fixed Walker Base position on all resolutions
- Improved some of the bar signs and Jelnu pool background
- Various spelling fixes in Dialogue
- Fixed escape velocity barrier for Tapley
- Added more information on how to use buoys in the description
- Added a message if you try to buy upgrade without enough cash
You're welcome to join us on our Discord channel, to chat and hangout:
https://t.co/mP7xcmkHA4And you can keep up to date what's going on with us and the game on our Twitter:
https://twitter.com/CrunchyLeafGameTime to get out there and save some space souls! :D