Hey guys,
Ahh, it's already Early 2017!? ;)
But seriously- We're very hard at work on both Stars of Icarus (which will receive a name change soon) and the full release of 3030.
To give you a short update, Icarus is coming together nicely and is looking at a release in about a month and a half. It now has a total of 5 amazing artists working on it!
3030 is progressing every day, and now only has one big story batch still missing before it is ready. Besides the story batch, we are also working on lots of polishing, to get it as shiny as possible. As a sample, I can give you an excerpt of changes we added today:
- Added text over Fuel display on goods screen. Also shows percentage
- Made player auto target any ship that does damage to you, if no target currently selected
- Fixed and added message when trying to use tractor beam on station
- Added minimum pause to dialogue text to fix players accidentally skipping over one message
- Added WASD controls to ship viewer
- Added extra text for pirate stations when viewing system in map
- Added differentiation between visible systems and visited systems
- Added Walker Base to map once the player has found it and talked to Taoist boss
As the master Myamoto said: "A delayed game is eventually good, but a rushed game is forever bad."
So in closing, sorry for the delay, and we hope you can wait just a little longer! Thanks!