Oh man, it's almost time! Version 1.0 is just about here!
We'll keep it short: Release is at 17:00 CEST.
Until then, here is the changelist for your viewing pleasure:
Features / Gameplay
- Added talking to other ships
- Added new Kent story & quest-line
- Added final story chapter, with special setting, and new ending
- Added bugs (the crunchy kind) to station consoles
- Added zoom-in through exterior window effect for stations
- Added new parallax effect for outside space stations
- Added new gun gameplay to on-board stations
- Added regaining your crew to storyline
- Added new Falcon walk and turning animations
- Added new, larger and clearer icons on right-side HUD
- Added new map indicator for fast-distance
- Added character images to message boxes
- Added sound to main menu, save and load screens
- Added sound effect to leaving station or derelict animation
- Added menu sounds for ingame info windows
- Added new mission completion screens, with more info on mission
- Made Map overlay closable by pressing Escape
- Added new recommended resolution for all setups
- Added super slow turning during split without split computer
- Added new dynamic inside-system warp speed, for faster travel
- Added nebula aliens ability to grab onto and heal ship
- Added enemy pirate drone on Derelicts
- Added left stick gamepad controls on Derelicts
- Added unknown cargo to smuggler's cargo manifest
- Added two new high-tier ships
- New and improved images for most ships
- New look for all Cleaner Ships
- Added onscreen advert for nearby Moneyball races
- Added coloring by type to upgrade menu for better overview
- Added "Pirate Top Guns" to pirate stations instead of Wanted Pirates list
- Added coloring to Hydrogen Fuel on Cargo list when refueling
- Added text information to relative goods price on Trade Console
- Added HUD information when ECM activated
- Added separate colors to different ship sub-types on maps
- Added sounds when acitvating consoles
- Added graphing of Nebula piece when travelling through it
- Added new lift cutscenes for entering stations
- Added text to fuel display for better information
- Added minimum pause to dialogue text, to fix players accidentally skipping
- Added WASD controls to ship viewer
- Added differentiation between visible systems and visited systems
- Made Largo only contain gold crates
- Added Cruise Liners outside stations
- Added new in-split effect, gets stronger the longer you split
- Added Bio-Reader for all characters, also main story-line
- Added new loading screens and hints
- Added new tutorial control images
- Added reputation directly influencing haggling chances
- Added extra warning from Morgan Yu during Daphice package mission
- Added ability to call cops directly to pay off fines
- Added criminals wiping your record not completely clean, but grey-ish
- Added getting new ship reg to clean your record
- Added direct shortcut and HUD icon for Contacts screen
- Added better feedback when trying to use tractor beam
- Added afterburner sound effects
- Added new establishing shot for intro
- Added special character to station in north-east of map
- Added extra tutorial indicator to click cargo icon on HUD
- Added hitpoints / damage directly depending on ship cargo sizes
- Added tech level info for system on map
Fixes / Improvements
- Added mention of cash to thank you messages
- Improved Derelict lighting effects
- Fixed onscreen prompts for dialogue in gamepad mode
- Replaced K'ta Fly character images
- Improved cutscene backgrounds
- More chunky Shuttle and Speeder
- Fixed ship trails' positioning
- Made ingame photographs adjust correctly to resolution
- Removed misplaced "no map" button for junk missions
- Improved afterburner look and placement
- Fixed white edge effect on turrets
- Fixed tons of typos and bad grammar
- Improved all weapon images
- Fixed station lights' positioning
- Fixed Spark Boost upgrade department
- Fixed potential crashes from MilliSecs function
- Fixed render order on Derelicts for Spears, enemies etc
- Fixed tutorial and normal map messages for gamepad
- Fixed bug where you logged out and right back in to Consoles
- Made junk missions not acceptable with criminal record
- Modified Miner experience descriptions
- Improved main boss images in cutscenes
- Made Daphice station not targetable and not show up after …
- Made tutorial messages for scanning cleaerer
- More Nebula pieces in Holocubes on Derelicts
- Fixed crash in weapon damage calc
- Fixed Raal dialogue
- Renamed story data discs to captain's logs
- Fixed Hish-Ui system not having a faction
- Fixed cargo and photo missions' text, to better fit jobs screen
- Improved visuals of Adships
- Fixes to random bar encounter dialogues
- Made Wingers mention they only stick around in that system
- Fixed station hum not muting when sound is muted
- Made all timers pause when question box is open
- Made Daphice package kill you instantly if not delivered in time
- Fixed Morgan Yu / Daphice scripting
- Resized cutscene sun image
- Fixed buoy button positioning
- Fixed Largo not changing position after every dock
- Fixed Vasquez appearing on Ysa before Largo crash
- Tweaked fast-speed distance for some systems
- Fixed reputation calculation
- Made Kent dockinh help only show if not targeting enemy
- Better message when buying ship and have no goods
- More Cutscene changes, improvements to Daphice cutscene
- Lots of story character dialogue fixes
- Made refuel credit history message clearer
- Fixed Distant Worlds song artifacts
- Made Walker Base have no indicators on HUD until proper time in story
- Fixed dialogue box colors in cutscenes
- Fixed Elesw not appearing on map after Largo crash
We tried to keep the list as short as possible, we swear! xD
Thanks to everyone who participated in Early Access and a very special Thank You to our amazing Beta testers vitowns, blaitong, søvn, jflatto, dotHacker, Almostpilot, Millenia, Allz, Fuse4Gaming, Veryinky, Drabelincoln, agentsmith, cootsnoop, NeoGambit, falaiel, McAule and Axel RAID!
Keep an eye on our Twitter or right here for the final Launch announcement!
https://twitter.com/CrunchyLeafGame