3571 The Game
3571 The Game 3571 The Game - News Update #1
Version
3571 The Game - News Update #1
Version Date
Dec. 27, 2017
Patch Notes
3571 The Game - News Update #1
Note: 3571 The Game have had a lot of updates since 2012, and since a year I post regular update articles on IndieDB website. I wanted to add these news on Steam too, to give players a better understanding of how 3571 The Game works.
First UI draft & first player customization test
I've been finally working on a first draft of the UI ! It's a bit weird for a traditional art director used to Adobe Suite to have to place texts and colors with code only in C# at first, but very amazing then!
Most of all, to add more "RPG" in the "Hack'n'Slash" gameplay, you can now customize your character ! This is the first test, I will work more precisely on the textures and hair models later. But the core engine works and that was a hard part :
Assigning different materials was pretty easy, as well as creating the buttons to switch them. Changing hair model was easy too thanks to Unity's prefab system. But the most difficult part was to save properly positions and textures of every player choices. Now I can create lots of funny faces, shirts, pants, hairs because the script is working perfectly !
This weeks, I also plan to complete the implement of a dialogue system for all human NPC's, and NPC-to-NPC interactions. Again, I really want the final game to have as many RPG ingredients and emergent gameplay as possible.