A little over a month has passed since the release of the game. During this time I tried to take into account most of the wishes of the players and sincerely worked on the project.
May update changes:
- Tutorial at the start
- Saving the passage of the tutorial on SteamCloud
- Changing flat puzzle pieces to volumetric
- Adding a table
- Fix blur in tooltips
- Fix camera zoom with mouse wheel
- Adding a box with an example of the collected image
- The intangibility of the box when moving for convenience
- Cardboard box for 3 states (horizontal, vertical and square puzzle)
- Removed wall with sample image
- Element height increased from 30 to 70
- Improved translation of the game into 3 languages
- New algorithm for generating pieces based on where the box appeared on the table
- Adaptation of the generation algorithm to the table surface
- Size of pieces reduced to 0.7 from the initial
- Reduced the generated number of elements in a square puzzle (4, 16, 36, 64, 100 instead of 9, 36, 81, 144, 225)
- Transfer control helper in the pause menu in a separate window
- Removed "?" from interface
- Optimize pause interface
- New style of pressing language selection buttons
- Renamed project system files to more relevant
It turned out to do a lot of work and I think that the game from this has become much better! Doing what you want to play yourself is a real pleasure)))
I hope you share my feelings! ^ _ ^
Fenix