A New World: Kingdoms
A New World: Kingdoms 1.3
Version Date
Oct. 10, 2017
Patch Notes
UPDATE 1.3
Hi all,
I've been working to fix most of the bugs encountered by you and have addressed most of the issues in this update. When I'm happy that bugs have been fixed I can then concentrate on adding any additional content for the game. Update notes below.
ADDED:
- Tooltips for unit buttons
- 2 new ambient audio tracks
CHANGES:
- Graphical settings no longer on very lowest when playing for the first time
- Removed original ambient audio track which had some rather obnoxious birds
- Increased starting food resources, allowing you to create warriors straight away to help defend your capital
- If a unit needs orders when clicking the next turn button, it now selects that unit for you as well as taking you to its position
FIXES:
- Fixed research panel not opening in tutorial level 3 which prevented progress
- Fixed enemy city and warrior not spawning in tutorial level 4
- Fixed UI issues in tutorial levels
- Fixed researching an upgrade in one level no longer effecting other levels (Example, if you researched a farm upgrade in the tutorial, it would be available in a standard game).
- Stopped you being able to create multiple units on the capital city hex, which wouldn't allow you to select the units
- Fixed Unit Under Attack button not moving camera to battle after loading existing game
- Prevented unit from getting stuck if any move buttons are pressed while constructing a building
- Fixed the AI units breaking during battle after loading an existing game due to not referencing the hex the player unit is on
- Fixed error when loading in save slot 6
- Fixed error where a worker currently constructing would break when loading an existing game
COMING SHORTLY:
- Windowed mode
- Improved AI
Thank you,
Matthew
Red Phoenix Studios