A Very Full House

A Very Full House 0.6

Version
0.6
Links

Patch Notes

0.6

- Fixed crash for Slacker in bathroom.
- Fixed logic error when applying a new outfit to a character.
- Added support for different sock sets (separate from shoes) in character models.
- Updated existing models to properly separate socks from shoes.
- Added thigh_pinch parameter for outfits. On appropriate models (Cheerleader only, atm), pinches thighs in where the socks make contact.
- Added art for The Cheerleader.
- Is it okay if I put "Added art for the Cheerleader" twice to make the changelog look bigger? It was a lot of work!
- Screw it! I write the changelogs, I'll write what I want!
- Added unique idle animation for The Cheerleader.
- Added unique boob bounces for The Cheerleader.
- Added optional bounce animation parameters for Person class. If present will replace the default MCILF bounce animation for that character.
- Tidied up some unused parameters from Person definition.
- Characters now properly bounce in AND out of focus when talking. Jiggly!
- Middle mouse button now brings up Ren'py menu for fully one handed operation.
- Added Cheerleader expressions.
- Added cutdown variants for the Cheerleader's top and skirt.
- Updated Cheerleader's top repair event to allow you to cut down her top.
- Swapped character display calls from Ren'py to their Python equivalents.
- Added support for displaying multiple NPCs at once. Can be done by calling the npc_display label once for each NPC: #ItJustWorks.
- Added "group_interact" label for easily starting a conversation with multiple NPCs at once.
- Tidied up how talk focus and unfocus is handed out by character call events, particularly at the start of interactions.
- Added WIP placeholder art for new secondary character, codename: "Busty".
- Added placeholder clothing effects for Busty.
- Added "outfit_tag_requirement" keyword for menu options. Only selectable if you are wearing an appropriately tagged outfit.
- Added "npc_outfit_tag_requirement" keyword for menu options. Only selectable if the NPC is wearing an appropriatley tagged outfit.
- "use_tag" now works properly for daily tags (ie. clears the tag after use). Useful for cleanly enabling/disabling some events.
- Tidied up some logic in how ChoreList handles/checks tags internally.
- Added support for timed tags in ChoreList class. Useful for cleanly enabling/disabling some events.
- Cheerleader "torn clothing" event now happens any time you chat with her or clean her room, at most every 4 days, while any of her clothing can be modified.

- Added placeholder at for the Principle; now shown when appropriate.
- Added event between Busty and Student. Triggers on Fridays.
- Added event with Busty.
- Added new workplace event. Triggers on Wednesdays (will later be something you can schedule yourself).
- Added a bunch of paths to said new event.
- Simplified the list of character transforms that are being used to display characters. Probably fixed a bunch of character display bugs at the same time.

- Fixed characters not being properly hidden when off screen, resulting in growing GPU memory usage (particularly with newer, more detailed character models).