Absinthia

Absinthia 4-11-22 Demo Patch Notes

Version
4-11-22 Demo Patch Notes
Version Date
April 11, 2022
Links

Patch Notes

4-11-22 Demo Patch Notes

Hello,

An update to the public demo was released today:

  • Removed anti-aliasing from text. This will enable text to appear sharper, especially in full-screen (where the text would originally become horribly blurred). If you notice any text-related oddities or crashes as a result of this change, feel free to contact me and I'll look into it ASAP
  • Fixed the cutscene in Jake's mancave not triggering properly
  • The box in Sera's bedroom was replaced by an interactable armor stand. The box was moved into Erma's room and still contains gold
  • A small bit of dialogue hinting at Absinthia's sapphic nature will trigger if the player interacts with the letters in Freya's house after defeating Lilith
  • Fixed enemies not being KOd immediately after reaching 0 HP as a result of Jake's Shuriken Toss
  • The buttons in the title screen were re-arranged slightly. The Kickstarter button is much larger (to encourage c l i c k s) and room was made for a Discord server button in the future
  • After defeating Lilith, the ensuing scene will ask the player if they'd like to follow the Kickstarter pre-launch page and direct them to the URL if 'yes' is selected
  • The cavern backdrop in Jake's Mancave and Katti Cave has been enlarged. It looks much better now

A Kickstarter campaign will launch within the next couple months to fund Absinthia. Click here if you'd like to be notified when it goes live!. The tentative plan is to launch the Kickstarter after reaching 200 followers and after securing a publisher deal for a Nintendo Switch port.

If you encounter any problems with the demo or have suggestions, feel free to comment here or email me at Jkweath (@) gmail.com.