Hello! The Steam demo was updated this evening to version 1.6:
- Lilith's Barrier (and all barriers) will no longer display long decimals
- Minor optimization updates
- Jake's Shuriken will no longer KO mobs (this was changed to prevent an edge-case bug, eventually I'll revert it)
- Stretch modes were re-implemented into the options menu
I'm still looking into the cause of lag spikes during Lilith's boss fight.
Reminder that the Absinthia Kickstarter will launch on May 30, in just a little over a week! Follow the pre-launch page to know exactly when the campaign goes live!
If you have any issues or suggestions, feel free to comment or contact me at Jkweath (@) gmail.com.