Accea

Accea 0.4.0

Version
0.4.0
Links

Patch Notes

0.4.0

# New Contents/ Update Details:
- Game Optimization
- Main Story Update (Chapter 1 - still on progress) and New Explorable Areas
- Adding new scenes
- Adding new characters
- UI Improvements and QOLs
- Adjustments
- Bug Fixes
# Game Optimization:
The game has been optimized even further to reduce lag. I have simplified the collisions of every each map scenes, and adding distance renderer system. So this has to be advanced optimization to reduce lag. This is huge leap of performance boost and i intend to elaborate this further in future updates.

I have also removed the transitions between scenes (for temporary) for performance boost test.
As for battle scene, there has been huge transition from resources into dictionary based, this is introduction for the upcoming battle system remake.
-> Main story Update/ New Explorable Areas:
Main story has been updated. Chapter 1 is still on going.
The following new areas has been added:
- Hotspring Areas
-> New Characters:
The following new Characters has been added:
- Dez
- Mordred
-> New Scenes/ Remaked Scenes:
Scene "Great Show" has been replaced with the newer images.
New 4 Scenes has been added:
- Hotspring's Welcome
- Self Relieving
- Front Holes Fun
- Adventurer Dog Scene (Will be available in next update)
-> UI Improvements and QOLs
- Simplified buttons, removed unused buttons
- Live Chats: Added new chat features: Copy and Reply messages, Add Link, Spoiler, and Color. And now you can see previous messages by clicking "Show More" button on top of chat.

- New Feature: Threads
- You can create your own threads by clicking the "Create New" button on top right. Threads are sorted by recent activity. Use this feature to asking for assistance or making your own guide post.

-> Bug Fixes
- Fixing crash bug that may occur when you use autoplay dialogue
- Fixing bug where transitioning to a new scenes remove the user saved chat configuration.
- Fixing bug where in a certain cases save files failed to load.