Thanks to further community feedback and bug reports, I'm happy to present the randomly-numbered version 1.6 of ADAPTR.
- Added some collisions for people who forgot it's a puzzle game and who went exploring instead
- Fixed some holes in BD2
- Fixed some holes in BD3
- Fixed some holes in BD4
- Improved Editor Grid in BD4
- Added trigger support to pad
- Fixed issue where main remapped controls caused the wheels the explode off.
- Fixed an erroneous Fog box in BD7
- Fixed world hole in Visitor Centre
- Fixed an issue so the overlay language data wasn't being applied correctly in Italian.