- Missions tweaking: 6 missions total, adjusted a bit the difficulty curve and added a couple more enemy spawns.
- Fixed AI aiming + more effective barrel rolls: now the AI uses the fixed aim prediction of v0.71 and so I had to make barrel rolls more effective (Falcon-C has the best improvement in that regard).
- Improved Falcon-M missiles.
- Added controls options: if the mouse controls seem too different try "cursor curve: linear". Also for controllers there is a "stick accel" option, off by default, you might want to try it with the Falcon-C.
- Added HUD color option.
Quick thought about missions: with only 4 enemy types things become a bit stale after 4 missions. Adding these new enemy spawns helps but I think its time to add a few more enemy types, to make things more fresh for later missions.
So, unless there's something broken with this update that needs fixing I'm thinking about taking 2-3 weeks for the next update to work on new enemies and perhaps adding a new aircraft.
Sounds good?