v1.33
• Fixed cargo score exploits
No more score/extra time when damaging a cargo engine. Destroying a cargo now gets you 1500 points + 30 sec of extra time.
Thanks to
Hijongpark for pointing out the exploit.
• Tweaking enemy falcon
Slower steering but now they can fire at you from behind.
Dev Update
In case you're wondering due to the lack of recent updates, I'm working on a sequel and hopefully I will be able to show something soon enough.
So far it features an improved flight model (with full throttle control), a 2 weapon system (guns + missiles) and no health/ammo regen (at the moment you have to pick it up or clear a wave but its not final). The rest of the design is a bit up in the air at the moment, including an upgrade system between waves/missions and ally units.
I'd really like to hear what are your thoughts and what you'd be looking for in a sequel!