Like a dungeon without loot, or a quest without rewards, what's a patch without its next-day hotfix?
We just released one that deals with the issues you reported:
Fixed an issue with reversed Dangerous and Forbidden Glade icons in order objectives.
Fixed a bug where the destruction tool stopped working after being deactivated once.
Fixed a bug where building destruction was not possible if a building was already selected.
Known issue: we had to reverse a fix for the front-facing arrow disappearing when clicking on a building twice as it caused other problems and we’ll need to take a bit more time to rework it.
We’re grateful for your swift reports and feedback and wish you a fantastic weekend!