Later this week you’ll be able to download the latest patch for
Age of Empires IV. Here's an early look at what's coming your way!
In
Patch 11009, we’re focused on responding to a number of items you as the players have brought to our attention! As always, we appreciate you for acting as our compass, as we continue to balance and improve.
This time around, we’re making some general changes to siege to ensure that the mechanic is intentional, removing animation cancelling’s impact on rate of fire to re-focus on high-level strategy, and doing another pass on balance for a variety of our civilizations. Read on for the full list of patch notes, including in-depth developer descriptions of why these adjustments were made!
NOTE: Upon updating to this patch, you will no longer be able to utilize replays from previous updates. Campaign and Skirmish saves from the previous patch are impacted and will no longer be accessible after you update.
Developer Discussion Stream
Join us on Twitch
Today (February 7th) at 3:00PM PT for a special pre-patch stream as members of the Community and Balance teams will be discussing the upcoming changes. Tune in at
twitch.tv/ageofempires!
Read on for a detailed view of the changes you’ll be able to try out starting today!