Hey everyone!
One small patch and two sizeable one combined here. Here is a list of today's changes that are now live:
- Enemy owners will now pit highest level healthy gladiators against human
- Enemy owners now replenish roster with slaves if roster gets too low and they can find no suitable free agent or waiver wire gladiators to recruit.
- Reduced gladiator salary reductions from player fame bonuses
- Businesses: Removed maintenance, showing revenue instead on property screens
- Increased chance of permanent injury
- Adjusted fight attendance to account for both owner's fan base
- Increased fight attendance multiplier for championship fights to be higher
- Added damage bonus to hit from behind label
- Gladiators: Increased speed at which enemy gladiators train
- Fixed issue with mail being too far to the right.
- Staff: Fix bug where maximum staff restriction would not refresh when hiring
- Owners: Changed speak button to trade
- Waivers: Remove gladiator from Past Fighter list if previously owned
- Forfeits: Fixed bug where forfeits were not being warned of if two fights in same day
- Expertise: Fixed bug where melee and kinetic defensive expertise labels were swapped
- Credit Lenders: Fixed bug where loans would not appear if too far in debt to repay
- Rookie League: Fixed bug where promoted rookies were still technically in both Rookie League and Blood League
Thanks for the continued feedback.