Hey everyone!
Several patches today combined here.
Here is a list of today's changes that are now live:
- Weapons: Adjusted bonuses - increased critical % and hit % per weapon tier
- Armor: Adjust bonuses - higher tier armor has more HP but less AP while lower tier armor has more AP but less HP.
- Barracks: Modules now show upgrade cost
- Armory: Equipment assigned to gladiators in training or hospital are now counted
- Arena: Simulate button, added sound
- Research names and labels now dynamically generated
- Fixed bug that prevented bazaar from being cleared
- Changed slave salary from 0 to "none" in Bazaar
- Fixed staff capacity bug
- Fixed inaccurate staff capacity bonus from barracks upgrades
- Fixed staff bug from previous update that cleared out hired staff members
Thanks for the continued feedback.