v1.0.7
Latest update and bug fixes posted a moment ago:
- Combat turns are now calculated based on individual initiative rather than team initiative - meaning gladiators move individually rather than as a team.
- Fixed a bug where gladiators won from missions were not human assigned.
- Fixed a bug where gladiators would sometimes freeze after delivering a counter-strike at the end of their turn.
- Space bar now ends player turn.
You may need to close Steam and re-open for the new update to patch immediately.