Age of Gladiators II: Rome

Age of Gladiators II: Rome Latest Updates - August 26th

Version
Latest Updates - August 26th
Version Date
Aug. 26, 2018
Links

Patch Notes

Latest Updates - August 26th

Some more updates from August 25th and August 26th.
  • Combat - Fixed a bug where Dodge and Block rolls were stacking. These now roll independently.
  • Game - Fights are only 1v1 and 2v2 for first 30 days of first year.
  • Morale - Gladiators in training and being treated for injuries now lose morale if another gladiator is executed.
  • Workshop - Can no longer assign a weapon or piece of armor to a smith already working.
  • Classic Combat - Fixed a bug where a white square would appear when a gladiator without a weapon blocked an attack.
  • Classic Combat - Unarmed attacks and beast attacks cost the proper 2 AP instead of 3 AP.
  • Achievement - Gladiator kills now triggering properly. Will need one more kill to trigger the achievement if already of 20 kills currently.
  • Gladiator View - The kills stat on the main page now indicates this is for humans only
  • Missions - Fixed bug where loans were not being properly forgiven from either assassination or negotiation missions.
  • Missions - Fixed bug where legendary weapons were not always being delivered.
  • Random Events - Fixed bug where coin was not being deducted for staff training events.
  • Random Event - Staff member that has already maxed out their levels will not be selected again (note will only work moving forward, not retroactively for staff members leveled up in the past.
  • Random Event - Fixed bug with gladiator selected for training by legend and not coming back again if quitting game before he returned.
Thanks again for all your amazing support thus far!