Hello Martyrs,We are coming back to you with the new patch. Here you can find all the changes introduced with it:
- [AI] Torch which was thrown by the player, attracts demons more than before
- [AI] Onoskelis is now sniffing around the hiding spots, giving an opportunity to use breath hold mechanic more often
- [Feature] New post process (Inspired by Agony trailers), added to the options
- [FIX] Player will lose quest collected items, only by restarting from the checkpoint
- [Feature] LOD's as an option in the menu
- "Demons and Martyrs are now activating checkpoints automatically on normal mode
- (Hard Mode requires action before the activation of a checkpoint)"
- Collectibles give player additional 5 seconds in Agony Mode
Ifrit demon is now more powerful on hard mode
- Stamina and Breath holding underwater is no longer connected
Lighting improvements (Global directional lights are now disabled, we've added more point lights instead)
- LODs distances improvement on some of the models
Title stability improvement
- [Fix] Onoskelis finishers end with camera glitch
- [Bugfix] Destiny Line tweak - Oneskelis Lair
[AI][Collision] Red Goddess no longer blocking player between collision boxes
- [Fix] Crash error when entering hiding spot.
- [Agony Mode]Lighting and reflections improvement
- [Fix][Agony Mode] Killing Onoskelis is now adding progress to the quest "Kill demons"
- [FIX] LOD's distances for enviro
- F7, F8 keys to gamma adjusting
- [Fix] Crash on snake requesting NavMesh
- Added B&W Postprocess and LOD settings available.
- Various tweaks in Onoskelis AI
- Numerous other bug fixes
Take care,The Hell Messenger