AI War 2

AI War 2 5.709

Version
5.709
Version Date
July 19, 2025
Links

Patch Notes

5.709 More Updates To Forge of Empires

Full release notes here.

Lots of tuning by Badger for his various mods.

Forge Of Empires (Formerly Known As Sidekicks)


  • Fix a Spire Sidekick bug with the Dark Zenith.
  • Hopefully Armada Mines and Dyson Empire Drills will now die properly.
  • Decrease Spire Sidekick HaP income; you currently get huge amounts you can't spend.
  • Make Spire Golems cheaper to repair for Spire Sidekicks.
  • Make some Terran Flagships reasonably sized that were the wrong size before.
  • A number of Armada ships should now be able to load into their flagships.
  • Top tier terran/kilrathi ships have more mass.
  • The Game Lobby Armada Power knob (which affects income) now works.
  • A bit more science for the Armada, and Terran/Kilrathi Ranger upgrades now cost the same.
  • For each game, the Armada can only find 3 (of the 4) extra starbase types on the map.
  • Change the icon for Reapers to be Parasite instead of Tethuida, for better visual contrast.
  • Armada Starbases get more sockets.
  • Buff Armada Locusts.
  • Adjust some Dyson Empire spire defensive buildings.
  • Tweaks to the Templar Exorcist/Knight.
  • Dyson Empire can now upgrade its forcefields.
  • Drones from Dyson Empire Moons should now attrition if the Moon is elsewhere.

Other Updates


  • Radiant Dyson Tweaks has been discontinued as a mod, since it was altering a different mod that has changed too much for it to still function.
  • Further decreased the displayed fleet strength of Exodian Blade.
  • Wreckage of the Exodian Blade will now correctly have a movement debuff for the enemy ships in the same system.

Heart of the Machine


Update 25 just dropped for heart of the Machine: https://store.steampowered.com/news/app/2001070/view/524223243273371658

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/