A.I.L.A

A.I.L.A A.I.L.A Post-launch Patch

Version
A.I.L.A Post-launch Patch
Version Date
Dec. 4, 2025
Links

Patch Notes

A.I.L.A Post-launch Patch

[p]Hey everyone, [/p][p][/p][p]Thank you SO much for all your support since launch. We’ve loved reading all your comments and reviews, and it’s helped us loads with bug fixing and polishing. After a busy week working on our game, we’re now ready to launch our post-launch patch! Here’s what’s been corrected thanks to your feedback: [/p][p][/p]
Fixes:
[p]- Crash that occurred on AMD chips in White World levels[/p][p]- Steam Deck not saving the options menu settings[/p][p]- Reduced the amount of health that bosses have by 20% [/p][p]- Improved the weapon accuracy [/p][p]- Weapon system balancing[/p][p]- Improved the controller dead zone adjustments[/p][p]- Inventory now closes when the death screen is shown to the player[/p][p]- Prevent accessing Samuel’s PC with an item in hand [/p][p]- Aim assist is now turned on by default when using the controller on PC [/p][p]- A debug function was enabled on the White World levels, allowing the player to press “V” and use a free cam mode[/p][p]- Fixed a performance spike after inserting VHS tape on Recap level [/p][p]- Witch's attack on the battleground triggered after loading the First Village save file on Medieval level[/p][p]- It was possible to interact with puzzle elements (candles) after solving the puzzle on Ghost ship level [/p][p]- Fixed a performance drop in the Captain's cabin on the Ghost Ship level [/p][p]- Controller scheme for Xbox was shown when playing with a PS controller [/p][p]- Battle music does not start after the enemy is triggered in the Forest level [/p][p]- Increased the damage after using the black liquid in the Forest level [/p][p]- Increased the time on screen for tutorial messages [/p][p]- QTE of the black liquid in the Forest level was present in some cinematics[/p][p]- Improved feedback on the impact of firearms [/p][p]- Sometimes the critical hit feedback was not shown[/p][p]- NPCs animation were cropping when selecting a dialogue choice too fast [/p][p][/p][p]We’ve had so much fun working on A.I.L.A and we hope these changes help improve your gameplay experience. [/p][p][/p][p]Pulsatrix [/p]