We finished most of the bullets VFX and SFX, with some remaining exceptions. We found the new bullets helped players understand better what was shot at them and whether they should deflect or dodge it, but we won’t know for sure until we release the new build, which is hopefully next week.
We have also started working on updating our first level, which is ‘Acme Corporation’. So far, we aren’t quite happy with it due to the level being much bigger than originally planned. Because of this, we aren’t sure if this will be a fun level for players, but again we won’t know for sure without testing it out in the wild. Below is a quick screenshot of the prototype version of the level. We still have to more level props and traps to it, but hopefully it gives you a small taste of what is to come.
Enjoy your weekend!
Experimental Branch
You can download the ‘experimental’ branch on Steam at any time by right-clicking on the ‘Akuto: Mad World’ game name on the Steam library page and selecting 'Properties' from the window that opens. From this window select the 'BETAS' tab and then the 'experimental' option from the dropdown menu (the menu labelled 'Select the beta you would like to opt into:’.
To revert back to the latest build of Akuto: Mad World, change the branch to 'NONE- Opt out of all beta programs' from the same menu.If you like the game, consider leaving us a review or recommending the game to your friends.