This patch adds further improvements and polish to the Abyssal Depths update, including a Marketplace to the Antiquarian's Den, adjustments to the Depths, and several bugfixes.
Blood Bandit has been consistently punching above its weight, so its projectile speed has been reduced to give enemies at maximum range a more realistic chance to dodge it. However, its hitbox accuracy at extremely close and very long ranges has been improved.
Great Cursed Staff has been mostly pushed out by the Rotcaller Staff in small group content. To help it succeed in its role of maintaining DoT pressure, Area of Decay’s cooldown has been reduced.
Flamewalker Staff has been highly effective in solo content. Its survivability has been reduced with a longer base cooldown, while its cooldown refund for hitting enemy players has been increased to reward aggressive play.
Frostbite and Ice Shard have been often superseded by Frozen Surge in most content. Rather than nerfing Frozen Surge directly, the alternatives have been adjusted to make them more attractive.
Lifetouch Staff has been too strong in Corrupted Dungeons, but underwhelming in group play, so it’s getting a higher cooldown, farther range, less burst healing, and a new buff for allies.
Following recent buffs, Smite has become too strong in both PvE and PvP. Its damage has been reduced, while the improved cooldown is being retained.
Dreadstorm Monarch has been given some quality-of-life improvements to help it compete, including a shorter cooldown between casts and increased slow strength.
Black Monk Stave has seen increasing use in ZvZs, while being one of the most demanding weapons in terms of visual and combat clarity. Its tick interval and maximum area duration have been reduced, while its damage reduction strength per stack has been increased to compensate.
Hurricane’s damage to players has been increased to match its damage to mobs, and it has been given bonus resistances to help Iron-clad players escape safely after sowing chaos among their enemies.
Crystalburst has been given a significant damage boost to ensure the Crystal Cobra transformation remains deadly.
Hellspawn Imp’s passive has been offering too much safety in 2v2 and 3v3. To get a second life, it now requires transforming with sufficient stacks and giving up Hellfire Barrage.
Corrupting Steel has had its recent area damage-over-time nerf reverted to preserve its viability as a DPS contributor.
Forcepulse Bracers now use the ‘speed’ auto-attack pattern, and have received cooldown reductions, including a new refund based on the time elapsed between the initial cast and recast.
Following the recent quality-of-life change that prevents Hellion Hood from silencing allies, players have been stacking Hellion Hoods to keep mobs permanently silenced, trivializing some PvE encounters.
Specter Jacket’s aura radius has been increased to better match its visuals.