This patch focuses on making adjustments to new features introduced with the Horizons update, along with important fixes to a few gameplay issues.
Changes
Alternate Mount-up
Running back to a mount when using the Mount ability in the half-mounted radius is now available as a toggle option
This new option can be found in the ‘General’ section of the settings menu
Crystal Creatures Changes
Crystal Cobra: Some abilities have had their damage and potency reduced
Crystal Beetle: The Lightning Strike ability has had its duration and frequency reduced
Journal Changes
The Journal mission ‘Your voice sounds familiar…’ has been renamed ‘Talk to yourself…’ and its reward has been adjusted:
200 Ghost Victory Emote Charges → Master’s Tome of Insight
Dynamic Encampment Adjustments
Based on feedback, mobs in Encampments no longer have a Fame penalty, resulting in a significant increase in Fame gained per mob
Fame required to complete the objective has been increased proportionally to match the new values
To mitigate the risk of creating extremely powerful Fame farms, Fame can no longer be gained from mobs after the objective has been completed or if the player is outside the Encampment area
Tomes of Insight have been removed from Uncommon, Rare, and Legendary Caches to partially offset the increase in Fame
Common Caches continue to reward the majority of their Tomes of Insight, but at a slightly reduced value
Common Caches have been renamed to ‘Common Tome Caches’ to highlight their primary reward
As a result of Fame increases, Might conversions have increased accordingly
To partially offset this, the Might rewarded for completing the objective has been reduced
These changes result in an overall buff to the Fame gained from Encampments
The changes above also apply to Mists Camps
Solo Caches in Open World Dynamic Encampments have had their loot values (excluding Tomes of Insight) substantially increased
Combat Balance Changes
Arcane Staffs
Protective Beam (Enigmatic Staff)
Shield damage absorption: 200 → 240
Max channel time: 9s → 6s
Bows
Ray of Light (all Bows)
Damage: 158.55 → 164
Crossbows
Forceful Bolts (all Crossbows)
Effect now charges with 5 spells instead of 3 normal attacks
Cursed Staffs
Cursed Beam (all Cursed Staffs)
AoE damage vs mobs: 68 → 58
Daggers
Ring of Death (Twin Slayers)
Improved Recall hit detection
Frost Staffs
Arctic Volley (Arctic Staff)
Cooldown: 20s → 15s
Initial energy cost: 8 → 3
Damage: 97 → 90
Frost (all Frost Staffs)
Effect now charges with 5 spells instead of 3 normal attacks
Hammers
Giant Steps (Forge Hammer)
Damage: 110 → 125
Holy Staffs
Sacred Pulse (all Holy Staffs)
Damage vs mobs: 112 → 168
Quarterstaffs
Vault Leap (regular Quarterstaff)
Range: 12m → 13m
Shapeshifter Staffs
Light Spark (Lightcaller)
Radius: 5m → 4m
Damage: 83 → 75
Spears
Fling (Glaive)
Cast range: 4m → 5m
Pull distance: 7m → 10m
Swords
Splitting Slash (all Swords)
Root: 1.24s → 1s
Damage: 135.14 → 123
Misc
Dismount Area
Radius: 15m → 18m
Fixes
Spell fixes
Fixed issue where using the last food or potion while a recastable spell was active would prevent the spell from being recast
UI fixes
[DESKTOP] Fixed issue where increasing the size of party markers would not affect mob markers
[MOBILE] Fixed issue that altered the default spell button order in the Virtual Joystick layout
[MOBILE] Fixed issue where a section of the Guild Members list would not display correctly
Fixed issue where the Inventory UI could open unexpectedly
Fixed issue that could prevent the avatar and items in the Inventory UI from displaying
Fixed issue where an Awakened item shared in chat could display incorrectly
Fixed issue where binding a new key would not override the previous one
Fixed issue where internal tags would be visible in the warning tooltip for blocked Hideout placements
Fixed issue where the minimap would not be visible in 20v20 Arena matches
Fixed issue where the Faction Outpost’s contested animation would not display properly in the World Map
Fixed issue where some HUD elements could disappear when entering Randomized Dungeons
Fixed issue where the Item Power of the player challenging to a duel would not be displayed
Fixed issue where the chat size would reset after making changes to the HUD
Other fixes
Fixed issue where the Fame gained from various activities would not be displayed in overhead messages or the combat log
Fixed issue where Dynamic Resource Hotspots could spawn resources of a lower tier than expected
Fixed issue where Enchanted resources would not display their special effects in Dynamic Resource Hotspots
Fixed issue where the S.A.F.E. Portal's location on the Region Map would not always update to its new location after maintenance
Fixed issue where completing a higher level of the Journal mission ‘Visit a Guild Island’ would not complete the corresponding lower levels
[MOBILE] Fixed issue where Outland Banks would not be visible to some players
[MOBILE] Fixed issue preventing interaction with entrances to Hallowed Ground Group Dungeons and Group Dungeons in the Roads of Avalon
[MOBILE] Fixed issue where some Android users could not update or launch the game client
[MOBILE] Fixed issue where some Book Chests would not be visible to Android users
Various additional graphical, animation, terrain, audio, UI, and localization fixes