Stand to, troopers!
Major patching bringing in the first version of the most asked feature in community:
Tower Statistics!In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more.
Also included large amount of other fixes, tweaks and changes:
- Spec ops reload increased from 1 to 1.15 (nerf)
- Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
- Final boss speed increased from 5 to 6 (buff)
- Final boss HP doubled from 10000 to 20000 (buff)
- Railgunner AP value increased from 2 to 3 (buff)
- Railgunner reload decreased from 5 to 4.5 (buff)
- Doubled all final level early wave extra scrap amounts (buff)
- Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)
- Fixed Outpost reloader upgrade to actually have any effect, oops :)
- Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)
- Exo marines scrap price decreased from 256 to 200 ("buff")
- Fixed ingame pause menu not blocking some UI elements
- Fixed build menu not closing if entry point is clicked
- Added stats mode!
- Changed scrap from integer to float and hence improved field recovery update
- Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)
- Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)
- Fixed scavenger titanium cutters upgrade showing +25% instead of correct +50% (cosmetic)
- Fixed hunters high power cutters upgrade from +1 to correct value of +0.5 (cosmetic)
- Fixed hunters nail guns upgrade from +1 to correct value of +0.5 (cosmetic)