Alien: Rogue Incursion Evolved Edition

Alien: Rogue Incursion Evolved Edition 1.1.0

Version
1.1.0
Version Date
Dec. 11, 2025
Links

Patch Notes

Patch 1.1.0

[p]Hello Community,[/p][p][/p][p]Our latest Patch 1.1.0 is now live![/p][p][/p][p]The following changes apply to the PC version of the game:[/p][p][/p][p]Gameplay Improvements[/p]
  • [p]Faster Weapon Handling[/p]
    • [p]Weapon swap is now quicker.[/p]
    • [p]Aim-down-sights (ADS) transitions are noticeably faster.[/p]
    • [p]Shotgun pump animation is faster and more responsive.[/p]
    • [p]Pulse Rifle Tuning[/p]
      • [p]Reduced recoil/spread while aiming.[/p]
      • [p]Increased overall damage output.[/p]
      • [p]Improved damage falloff for more consistent ranged performance.[/p]
      • [p]Xeno Combat Updates[/p]
        • [p]Xeno hit reactions play faster and feel more responsive.[/p]
        • [p]Xeno claw attacks are quicker and more aggressive.[/p]
        • [p]Xeno acid pools deal more meaningful damage.[/p]
        • [p]Improved accuracy for Xeno claw and bite hit detection.[/p]
        • [p]Enhanced death impacts and added new blood splash effects for better feedback.[/p]
        [p]
        Xenomorph AI & Encounter Balance[/p]
        • [p]Reduced frequency and duration of Xeno taunts to keep combat flowing.[/p]
        • [p]Removed taunting on non-lethal executions (prevents endless combat loops).[/p]
        • [p]Tuned crouching claw strike damage to reduce unfair instant kills.[/p]
        • [p]Reduced the spawn rate of certain locomotion-variety Xenos.[/p]
        • [p]Improved Xeno spawn consistency in multiple holdout encounters.[/p]
        [p]
        Performance & Graphics[/p]
        • [p]Fixed an issue preventing Nvidia Reflex from enabling properly.[/p]
        • [p]Fixed problems with DLSS quality mode options.[/p]
        • [p]Fixed resolution-scaling issues in FSR3/GSR plugins.[/p]
        • [p]Improved roughness maps across the Medical environments for better visual quality.[/p]
        • [p]Added a new “Unlimited” framerate option and improved framerate capping behavior.[/p]
        [p]
        Controls & Settings[/p]
        • [p]Added an ADS Sensitivity option.[/p]
        • [p]Added a HUD Visibility setting.[/p]
        • [p]Added native Steam gyro controller support.[/p]
        [p]
        Cinematics & Mission Fixes[/p]
        • [p]Fixed several issues causing Davis to appear incorrectly in M2 scenes.[/p]
        • [p]Fixed rare cases where the player could die during the M3 shotgun cinematic.[/p]
        • [p]Fixed Praetorian appearing invisible when loading certain boss-fight saves.[/p]
        • [p]Fixed vents popping out of walls in drop-down rooms.[/p]
        • [p]Fixed datapad appearing extended while unequipped.[/p]
        [p]
        General Fixes[/p]
        • [p]Fixed Xeno shadows disappearing when killed under a flashlight.[/p]
        • [p]Improved ladder-climb transitions to reduce the chances of getting stuck.[/p]
        • [p]Corrected misaligned vent pieces in M2 Offices.[/p]
        • [p]Fixed an issue where GCO wouldn’t restore correctly after interacting with clearance cards.[/p]
        • [p]Increased reminder dialogue duration in M2 Offices.[/p]
        [p]
        Lastly, if you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at support@survios.com, and we’ll assist you directly.[/p][p][/p][p]Thank you for your continued support and patience![/p][p]Survios[/p]