All-Star Fruit Racing

All-Star Fruit Racing DEV BLOG #5 - WEEKLY UPDATES

Version
DEV BLOG #5 - WEEKLY UPDATES
Version Date
Sept. 20, 2017
Links

Patch Notes

DEV BLOG #5 - WEEKLY UPDATES



Hey, folks!
Here we are with fruity and cool updates you cannot miss!

We would love to thank you for the feedbacks received. It's very important to us in order to improve the quality of All-Star Fruit Racing. There are a few things that we would be able to fix in a short time and others which will require more time and resources. We have spent hours and hours to listen, watching videos and reading your comments, your reviews etc… Every information from you is very inspiring for us!

MILAN GAMES WEEK 2017





We'd like to remind you our participation at Milan Games Week 2017 – from September 29th to October 1st. The majority of 3DClouds team is formed by italians and Milan Games Week event is the best video games exhibition in Italy so we are very proud of it. Our game has been admitted to be one of the 40 best indie games in Italy in 2017! Come by and say hi!

NEW UPDATES COMING





The next update will be a lovely gift to all the players that decided to trust in 3DClouds buying All-Star Fruit Racing during Steam Early Access! Up until now, you have been able to race at best on 2 Pistons difficulty… from now on you will be able to reach 3 Pistons difficulty which is the most challenging one in the game! Furthermore, 7 more cups have been added in Career mode… and a brand new island featuring 5 amazing tracks!

New characters and kart customizations will be available to unlock, check out the unlockables list to figure out how to unlock them!

FIFTH ISLAND







Four seasons, for us, were not enough so we decided to create a new one assembling all the ideas we gathered throughout the production flow. We decided to share these contents with you, please let us know if you like them and share your opinions about new potential tracks based on locations we didn't have considered so far! Maybe in the future, who knows :P

Some clues about the tracks
- Savana Core: located in Africa. This track is inspired to famous classic animated movies!

- Seed Cloud: a race through the clouds, towards the Olympus of fruit!

- Poseimon: an underwater track! Which kind of fruit grows underwater?

- Taj Dates: this come directly from an oriental fairy tale..

- AFR Shake: a space track? Why not!


In the past days you asked us to implement a lot of new cool stuff, here you can find everything we already did and the work we have made so far: we're still working on the online to make it perfect. We want you to experience the best out of our product!

We're working on an experimental new physics system for the karts which we are going to share with you and adjust based on your feedbacks if it works as intended. This will radically change the actual drift system. In our opinion, it could be really fun!


CHANGELOG

(update coming 22nd September, sorry for the delay)

- Game performances improved
- Several localization fixes
- Drift mechanic tweaked: now you will no longer lose your boost accumulated when you hit an object if you press the drift button as fast as you can
- 1 piston difficulty - now easier
- 2 piston difficulty - now easier
- 3 piston difficulty added
- 5 new tracks
- 1 new island (unlockable achieving the 3rd place on last 2 pistons cup available up until the previous update)
- New unlockable characters
- Several skills effects have been slightly changed
- boost pads overrides negative effects suffered
- Fixed a bug on Random Juicer mode that affected several PC configurations causing inability to launch special moves
- Vehicles weight more realistic
- Tuned collisions among vehicles
- Motion blur option added on settings page
- Left and right camera view now is immediately set in the correct position pressing the proper button
- Several particles optimizations

WORK IN PROGRESS:
- Improved drift system
- Experimental characters' size changes

and…






We're also working on this one! ːsteammockingː