Angel Flare

Angel Flare 1.0.2

Version
1.0.2
Version Date
Aug. 1, 2017
Links

Patch Notes

Patch 1.0.2 is now Live!

Hello folks!

This patch addresses a number of issues, but most prominently the issue of optimization. Full notes are below.

  • Gameplay: Fixed gameplay lag and sluggish movement.
  • Gameplay: Fixed disappearing clouds.
  • Gameplay: Fixed Desert map mesh, where some parts of the map didn’t connect
  • Gameplay: Enemy aggressiveness balanced.
  • Hangar: Fixed Plane upgrades that had their sprites switched.
  • UI Buttons: Improved mouse UI control.
  • UI Buttons: Fixed buttons that didn’t display correct colour when not selected.
  • UI Gameplay: Improved In-game UI menu and sub-menu response.
  • UI Level Select: Fixed an instance when the Level Listing would be hidden off-screen.
  • UI Settings: Fixed bug when resolution didn’t match the display visual.
  • Story Mode: Fix an bug that mission timer was running during in-game dialogs.
  • Story Mode: Fixed Levels that wasn’t loading Tutorial instructions.
  • Story Mode: Fixed an issue where dialog instructions would display incorrect button.
  • Story Mode: Fixed the bug when during in-game dialog, the game would stay in an endless loop.
  • Story Mode: Fixed; When the level is finished during pilot special, the UI became unresponsive.
  • Story Mode: Fixed the instance when the level is successful and a lose enemy would shot down player’s plane during end screen results, and in result the game calling a fail mission.

We are of course still looking for more bugs and doing more balancing, so if you guys have any comments please send them our way, and we'll see what we can do to address them.

Happy Hunting!