Angel Under

Angel Under 0.8.1

Version
0.8.1
Links

Patch Notes

0.8.1

Major Features
- Purchase up to 3 increasingly hot experiences from the Castle Nurse Joybel! (2400 words)
- You can now do gunplay runs in the Training Center and earn money!
- A currency system has been implemented!
- There are 20 new combat rooms!
- A melee combo system has been implemented!
- A castle ranking system has been implemented!
- There's a new overworld location: the infirmary!
Minor Features
- Combat assist tool has been implemented (thanks to the community feedback!)
- New combat UI implemented: objectives and damage numbers
- Added spike tiles in the combat rooms
- Added an audience system for the combat rooms
- Inventory screen now shows your currency and ranking
- The training dome can now be accessed in the free roam phase
Fixes and minor improvements
- Fixed first gallery item of ??? not having the right dialogue
- Improved Piggy and SkullFlower combat entity detection
- Fixed port of Bolonia's quest from save file version 3 to 4
- Fixed: getting too soon out of WC may cause an unexpected bug
- Fixed: the dash didn't cancel gravity so it caused unexpected bugs
- Fixed: Skullflower didn't have a consistent first shot time
- Now the exit pipe teleport only opens when its animation has finished
- Fixed a bug concerning the Aztec Turret muzzle
- Fixed a bug that caused problems with the first shot performed
- Fixed damage number slow animation
- Fixed a bug that caused Erin to play the wrong animation while firing and running at the same time
- Damage numbers: animation and legibility have been improved
- Other minor bugs.
Internal
- Improved system of replacing character names
- Improved validation of imported tilemaps
- Unified combat spawner with combat system
- Updated Tiled to 1.11
- Updated to Unity 6000.0.19f1