Just a small update to fix some concerns that were raised in the forums!
- Weapon tracer lines are a lot more subtle and include a taper-off effect
- Mission 12 - The elevator after defeating Walker has been replaced with a jump pad, the elevator was annoying and could bug out fairly easily
- Mission 7 - you may have spotted flying grey shapes . these are now hidden and were meant to be developer-mode assets only
- Mission 2 - fixed sections of toxic sludge not hurting the player