[p]Thanks again for all of your feedback, videos, and reports! As a small team, it's really helpful for us to continue improving and refining the experience, and today's update brings another round of polish, improved clarity, and more performance gains.[/p]
Gameplay & Level Design
- [p]Fixed collider issues that allowed climbing onto the sides of certain walls.[/p]
- [p]Fixed a missing collider that could let you fall through a platform in the power plant area.[/p]
- [p]Minor adjustments to some early scenes to reduce confusion.[/p]
- [p]Added audio feedback from Kai when attempting to climb where no valid hand hold is available.[/p]
- [p]Various level design polish passes.[/p]
- [p]Various additional fixes and small quality-of-life improvements throughout.[/p]
Performance
- [p]Further Steam Deck performance improvements.[/p]
- [p]Performance improvements to rendering large clusters of trees, plants, and grass.[/p]
Art
- [p]Various minor art fixes and polish.[/p]
- [p]Fixed a visual issue with the camera in the credits when using a high FOV setting.[/p]
[p]We’re so grateful for all the support as you continue to play and share your feedback and excitement for the game/story with us and with your friends! If you've been enjoying the game, leaving (or updating) a Steam review really helps us out![/p]