Some big game changes:
- Collision reworked, fixing enemy overlapping.
- Skills reworked by reducing leveling in favor of meaningful progression.
- Balance tweaks across all levels.
- Burn and cold effects, dealing damage and slowing enemies over time.
New character
Maria - A skilled nestinar who embodies the essence of tradition and courage in her village nestled amidst the rugged mountains. She commands the ancient art of fire-dancing with grace and reverence.
New character
Chara - A well-known survivor from hell. His thick armor saved his life, but the fire melted it onto his body, melding them into one. He endures immense pain touched by fire.
New attack evolution
Inferno - From time to time, the swirling winds of a tornado catch exploding fireballs, resulting in a magical infusion that ignites an inferno. The act of throwing fire is frequently observed.
New attack
Frost Orb - The Frost Orb fires a large, piercing projectile that emits Ice Bolts as it travels. Upon exploding, it releases a burst of Ice Bolts. The orb deals minimal damage but passes through enemies, adding a frost effect.
New attack
Ice Hammer - Exhibits patience and inflicts significant area damage while freezing enemies.
New attack
Ice Bolt - Unleashes a powerful explosion of ice magic, causing enemies to be slowed. Targets the closest non-frozen enemy.