[p]Hey Guys, Thank-you so much for all your support since the launch of Arken Age! [/p][p][/p][p]Today we're releasing an update with a ton of quality of life improvements/ bug fixes and the addition of our custom LIV creator camera![/p][p][/p][p]One of the coolest features is the
Player/ Enemy POV mode that can record from your point of view and cycle to enemies point of view for some pretty awesome gameplay footage! The LIV Settings include:[/p]
- [p]Selfie Mode / First-Person Camera / Third-Person Camera[/p]
- [p]Player POV/ Enemy POV/ and Player + Enemy Cycling POV Modes[/p]
- [p]Additionally Field of view, Smoothing, Cycle Time and Camera Angle/ placement can be adjusted[/p]
[p]Our personal favorite is the Third-person Player & Enemy POV with a 3 second Cycle time:[/p][p][/p][p]*Lastly Steam Auto Cloud is now configured to save your Profiles (Profile_1-3.json) and will sync the next time you start the game.[/p][p][/p][p]Here's a full list of all the changes, thanks again for your support! -VitruviusVR[/p][p][/p][p]
Major Updates:[/p]
- [p]Added custom LIV Creator Kit support[/p]
- [p]Fixed muffled audio issue[/p]
- [p]Fixed player height issue when looking up/ down (crouching somewhat improved as well)[/p]
- [p]Added Steam Cloud save[/p]
[p]
Minor Updates:[/p]
- [p]Added auto close/ reload guns setting (Settings > Controls Menu)[/p]
- [p]Changed shields to auto collect if not broken[/p]
- [p]Added gate light to Bio-chasm Courtyard to make progression more apparent[/p]
- [p]Added finger animation smoothing to player hands [/p]
- [p]Added secondary screen to Vending Machine to display weapon stats[/p]
- [p]Added ability for the map to track enemies[/p]
- [p]Added helper POIs to Bio-Chasm Courtyard and Grand Reservoir[/p]
- [p]Added decals to Bio-Chasm Courtyard and Grand Reservoir[/p]
- [p]Added batteries to Tutorial particles (to show blue energy = batteries)[/p]
- [p]Added dead player corpse to Tutorial to help teach battery/energy system[/p]
- [p]Added bouncing animation to preview batteries to make them more visible[/p]
- [p]Added Brute head preview to scanners[/p]
- [p]Changed Karma tutorial audio to play sooner[/p]
- [p]Changed Bio-Chasm Gateway teleport POI in map to auto select at end of tutorial[/p]
- [p]Changed Vitus & Ramaug health on Novice Difficulty[/p]
- [p]Changed how keys attach to doors (smoother transition)[/p]
- [p]Changed relics menu to track closest relic instead of left -> right[/p]
- [p]Changed Light Soldiers to allow stabbing through chest and helmet armor when downed[/p]
- [p]Decreased Arborist HP between downs, phase 3 rounds, damage from projectiles[/p]
- [p]Added ability to select attachments in player tablet[/p]
- [p]Added Arborist head cracking texture to make it more apparent you’re dealing damage[/p]
- [p]Removed height offset menu (less confusing)[/p]
- [p]Fixed map POI position for entering Grand Reservoir[/p]
- [p]Fixed unblockable Brute mace attack[/p]
- [p]Fixed Bomber helmet explosion[/p]
- [p]Fixed battery explosion & dropping out of inventory[/p]
- [p]Fixed overlapping subtitles[/p]
- [p]Fixed hands getting stuck after climbing[/p]
- [p]Fixed global volume loading issue[/p]
- [p]Fixed Throwing Axe multiple hit bug[/p]
- [p]Miscellaneous language localization & bug fixes[/p]